The Crumbling Wall

Posted on June 22, 2002 in Uncategorized | No Comments »

Day 204, Year 546 of the Ascendancy


Today I got to be a part of an Foothills exploration party lead by
Gurgi. We gathered in the meadow early in the morning, then headed deep
into Orga territory. Our group was quite large, and it took us a while
to get through the Orga Outback because people kept getting lost.

We eventually made it to the Dred Passage, and cut
our way through the fire and lightning to reach to the Foothills. The
Foothills and the Dred Wood beyond it were the same as always, and to
make a long story short, we were unable to find anything new. The
crumbling wall still blocked our passage, and we made our way back to
town, disapointed.

Meanwhile, while our party was in the Foothills,
something interesting was going on in Melabrion’s dungeon. As I wrote
in my previous entry, several of Melabrion’s miners have been trapped
within Melabrion’s mines, after they unwittigly released an ancient
evil. Today, the wizard Melabrion requested the aid of several exiles
to go into his mines, and rescue the two fallen dwarfs.

The party did as Melabrion requested, fighting off
rippers, cobras, and the deadly Tok’Han, to rescue the fallen miners,
Gos’hotha and Ha’yr’vok. My friend Axis was kind enough to share a Vision Stone of the valiant rescue.

Afterwards, Melabrion considered closing off his
mines forever, but he decided instead to keep them open as a hunting
ground for exiles, as a sign of gratitude to the rescue party.
Melabrion’s mines are sure to be a popular hunting spot for a while to
come.

Down in the Dungeon

Posted on June 20, 2002 in Uncategorized | No Comments »

Day 195, Year 546 of the Ascendancy


The 238th Chaos Storm has swept by the lands, and a strange and
powerful evil has awoken deep within the dungeon-like mines of
Melabrion. The dwarven miners that unleashed this evil were attacked
without warning, and the guards that Melabrion sent into the mines to
investigate the disturbance have never seen again.

Troubled by these disapearances, Melabrion is
enlisting the aid of exiles to help investigate the evil that has been
unleashed upon his mines. The entrances into the mine(from Melabrion’s
conference room) are now open, and protected by powerful magics to keep
the evil at bay.

I was able to visit the mines today, as a part of
an exploratory party, intent on investigating this new area. What we
discovered was an extensive system of caverns inhabited by deadly
cobras, humanoid insects, and even greater perils…

Frosty the Snow Orga

Posted on June 15, 2002 in Uncategorized | No Comments »

Day 172, Year 546 of the Ascendancy


Today I had the good fortune of being invited to a hunt on Kizmia’s
Island, and I had a great time exploring the dangerous isle. It had
been a long time since I’d last visited KI, so this was a great
opportunity for me.

I was summoned to Kizmia’s Isle so that I could
help the party search for any hidden illusions that might lead to new
areas. We started on the southern most tip of Kizmia’s Island, and
slowly worked ourselves northward, battling the vicious Lyfelidae all
the while.

One of the many dangers of exploring Kizmia’s
Isle, is the chance that you might get infected by the disfiguring Lyfe
disease. Luckily for me, Koric lent me his spare catsbane necklace, and
it protected me from any possible infection.

Our party was made up of some pretty powerful
exiles, so we didn’t have much trouble facing the dangers of Kizmia’s
Isle, though we did have a few close calls. After a few hours of
hunting, we made our way steadily for the north end of the isle, and
managed to make it off the island safely.

I did manage to search for illusions, particularly
in the snowy, mountainous regions of Kizmia’s Isle, but unfortunately I
was unable to detect any. Hopefully, next time I will get to check the
mysterious Lyfe caves for any possible illusions.

To Dye For

Posted on June 11, 2002 in Uncategorized | No Comments »

Day 157, Year 546 of the Ascendancy


It’s been unusually quiet in the lands lately, and there isn’t a whole
lot to report. There was recently some kind of accident with dyes
though, and now there are exiles with clothes of all different hues. My
friend Hawkthorn even managed to get his helmet splattered in green
paint, which is something which his clan, the Dwarven Militia, has been lobbying for for ages.

In other news, I hear that Puddleby’s most watched couple Babajaga and Sleipnir are cementing their relationship in marriage. What’s more, everyone is invited!
The ceremony is to be held at 3 am on the 52nd day of Summer in the
Meadow, and promises to be an exciting and enchanting event.

I’d encourage anyone who can to attend. As
Sleipnir puts it, it will be a good opportunity to “rub elbows with
Puddleby’s upper crust,” whatever that means.

Up to 'Nothing

Posted on June 2, 2002 in Uncategorized | No Comments »

Day 122, Year 546 of the Ascendancy


There hasn’t been much exciting to write about lately. No big
invasions, no new areas, and a complete lack of interesting events. I
suppose that no news is good news, but it certainly is boring news.

On a more positive note, some of my raffles from
last week did pretty well, and I finally have money in my pockets
again– if not a whole lot. It’ll be interesting to see how long my
coins last this time.

Finally, today I attended my clan’s monthly
meeting, and after some brief conversation and good old fashioned clan
experience, we set off on our boats to hunt some ‘Noths.

We did pretty well at first– there were many
‘Noths and ‘Dews in the Dal’Noth town, and we were able to lure them
one by one for some easy hunting. However, the screams that constantly
fill the air of the Dal’Noth town made one of my clanmates
uncomfortable, and after a while we decided to move on. This turned out
to be a mistake.

My clanmate Drue’Dreemi set up a wall of kudzu to
trap the ‘Noths that we had lured near us, and we made a run through
the Dal’Noth town, in an attempt to reach quieter hunting grounds.
However, as we entered the town, ‘Noths seemed to materialize all
around us, impeding our progress. Those of us who made it past the
river soon found that there were a couple Vels and Xars waiting for us.

In short, we were toast.

Within five minutes since we stepped into the
Dal’Noth town, half my clan was fallen. The rest of my clan soon
followed. However, a few of my clanmates managed to escape and were
able to rescue us with valiant chain runs. Soon we were all back on our
feet again, and we hunted for a while more before we headed back to
town.

All in all it was a fun and exciting hunt, complete with the obligatory clan disaster.

Broke

Posted on May 27, 2002 in Uncategorized | No Comments »

Day 99, Year 546 of the Ascendancy


Once again my purse has been deflated to a pitiful state, flopping
about at my side without its usual comforting ‘clink’. It’s true that
as a Mystic I am no stranger to poverty, but I swear there must be a
hole in my purse, at the rate at which my coins are disapearing. A very
large hole indeed.

Granted, I am not completely without income– I
still manage to scrape together a few coins from furs, and I often get
generous donations for opening illusions for wealthy exiles. However,
between my bad gambling habit, and expensive mystic research, my
coppers don’t stand a chance.

I am not without a plan though. One of the latest
crazes to hit Puddleby are the raffles which are held in the Auction
House every week. It seems that even trivial items sometimes go for
good prices there, and I’ve a few ideas which might just win me some
money.

My first idea so far has been a flop though. I
tried raffling a bunch of bitter berries that I found on Devil’s
Island, and received no raffle tickets for it at all! I guess people
don’t understand the value of an item that allows one to fall at will.
Or maybe its resemblance to bramble berries turned off buyers. I’ve got
other ideas though.

In other news, I’ve heard that a non-PM party has
recently navigated Umbrion’s Zodiac Maze successfully and acquired an
Ethereal Helemt. This party was, to my knowledge, the first non-PM
party to do so.

Apparently the Ethereal Helmet is an item which
boosts the mental energy of its wearer. Definately an item of interest
to mystics, even if it only lasts for a 24 hour period. Now we have the
knowledge to acquire 3 of the 6 Ethereal items.

Three down, three to go!

Battle of the Boats

Posted on May 23, 2002 in Uncategorized | No Comments »

Day 82, Year 546 of the Ascendancy


Today there was a massive Darshak Invasion– but it never managed to
reach Puddleby. The invasion forces were first sighted by the
Apprentice Mystic Aravir, when he spotted a Darshak Warship enroute to
Puddleby, and it was soon intercepted by exiles intent on foiling the
Invasion.

The Darshak sent out their forces as well, and
hundreds of Darshak in rowboats poured out of Ash Island, to aid their
Warship. Wave after wave of rowboats appeared from Ash Island, and we
forced to retreat to Centaur Island several times, but in the end we
were able to sink the warship.

Afterwards, we headed to Ash Island to give the
Darshak a taste of their own medicine. However, the isle was teeming
with “elite” Darshak, and we had to retreat several times before we
could defeat the Darshak.

The battle culminated in the Darshak Horde, where
we set up a fort in the south-east corner, and slowly whittled down the
Darshak. The Darshak did not stand a chance against our persistance.

One strange thing about the Invasion, were the strange gouts of steam that appeared over the ocean during the Invasion:

No ether readings were taken at the time of the
Invasion, but I suspect that the smoke may have been caused by
fluctuations in the ether.

Perhaps the Darshak were not intending to invade
Puddleby at all, but were investigating the strange smoke. Or perhaps
they were the cause of it. I heard one exile mention that similar smoke
had been seen during a previous Darshak Invasion as well.

Certainly, this is a troubling mystery.

Rest and Relaxation

Posted on May 22, 2002 in Uncategorized | No Comments »

Day 76, Year 546 of the Ascendancy


Well, as most exiles know by now, Loombir’s bath house is now complete
and open for business. Now exiles have a place where they can go to
relax and refresh themselves between adventures. The only downside to
this, is that towel-whipping has now become one of the most popular
sports in Puddleby.

The bath house seems to be enjoying an enormous
popularity, at least for now, and even aquaphobic Fen’Nekos are giving
it a try. The bath house has several large, adjustable baths, as well
as free massages and a fine assortment of alcoholic beverages.

The only complaint seems to be that the barman does not serve any fishoil, and that’s fine as far as I’m concerned.

Anyway, after partaking in the many pleasures of
the bath house, I set out to Ash Island with a group of exiles, to pay
a visit to the Scaramis Pen. We cleared out the Scaramis pretty
quickly, and even the Queen’s Chamber was of little challenge, once we
had set up our kudzu wall.

After the Scaramis Lair, we navigated Cimmbrion’s
Zodiac maze to reach the Ethereal Plane. There were a lot of powerful
undine inside the Zodiac Circle, but we managed to defeat them easily.
I even got the honor of opening the Ethereal Box, which contains a
rank’s worth of exp and a pair of Ethereal boots which allow you to run
faster.

Afterwards, we returned to town for a quick break.
I then joined a party that was headed to the Dal’Noth Underground, to
search for the Dark Bubbling. To our disapointment, however, we were
unable to find anything new in the caverns beneath Dal’Noth Isle.

All in all it was quite an exciting day of exploration and adventure.

War of the Words

Posted on May 19, 2002 in Uncategorized | No Comments »

Day 64, Year 546 of the Ascendancy


Today a great battle was fought in the Bard’s Field. The two clans,
E’las Loth’mon Ferindril and Rising Claw, clashed in the Field of Bards
today, in a great competition.

However, this battle was not fought with swords and axes. Instead; words, wit, poetry, and music were the weapons of the day.

This was the Dun’ilsar competition, a great sylvan tradition in which clans vie for glory and honor.

This time, the clan ELF challenged the current
Dun’ilsar champions, Rising Claw, to a most interesting contest.
Instead of the usual race or Arena battle, ELF challenged RC to come up
with creative names, stories, and poetry to help with their Arboretum project.

The turnout was great from both clans, and members
from each clan took turns reciting poetry and telling stories in front
of the judges, and a large audience.

At the end of the day, the verdict of the judges
was very close, but it was Rising Claw who walked away with the title
of Dun’ilsar.

I’ve created several Vision Stones of the event, which show members from each of the clans presenting their stories and poetry:

RC1 – Zenna ELF1 – Lundar
RC2 – Malloc ELF2 – Vequalir
RC3 – Zenna ELF3 – Fleming
RC4 – Drax ELF4 – Nephilim
RC5 – Odesseus ELF5 – Lundar
RC6 – Sareth ELF6 – Fleming
RC7 – Kodo ELF7 – Nephilim
All Performances

Sareth has also created a Vision Stone of the event, which can be found here.

Congratulations to both clans! The competition was very close and exciting. Tav’riel ferindril! For the glory of all clans!

Training Complete!

Posted on May 14, 2002 in Uncategorized | No Comments »

Day 46, Year 546 of the Ascendancy


Finally, after months of study with the Phantasmonomicon trainer Asteshesha, my training is complete!

I now feel that I have a solid understanding of
phantasms, and how to create them. Now, if only I could stop gambling
long enough to save up for a Phantasmonomicon…

In other news, it seems that the Juliosaur, which
attacked Puddleby a few days ago, was the pet Ona Chigger of
Soulmaster, which mutated on Kizmia’s Island into a fearsome beast.
However, there is still no sign of where the beast may have disapeared
off to.

Several exiles have written about the incident, including Rylanter and Fishwrap Magazine.