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Day 319, Year 537 of the Ascendancy

Very rarely does Puddleby receive many visitors,
besides the occaisional influx of slaves and exiles. Today, Puddleby
was honored by the arrival of the learned scholar, Libros.
He came to Puddleby, thinking to build another library on
Puddleby(although we have 5 of them already), and brought with him many
valuable tomes. However, as his ship neared Puddleby, it was beset by
Darshak pirates, and his nearly three dozen books were stolen by the
Darshak. Luckily for Libros, the exiles of Puddleby intervened, and got
the books back from the Darshak. The problem was, some of the exiles
did not want to give up the valuable tomes, once they had gotten them.

Libros

Libros got back twenty of his thirty six books,
and is still searching for the missing sixteen. Libros has decided to
donate his tomes to Edric’s advanced library of Puddleby. Libros
noticed that some copies of his tomes already exist in Edric’s
collection, and that could make up for some of the losses of tomes, but
not all. Libros now resides in the library, patiently waiting for the
dishonest exiles to return to him his tomes.

Libros

Libros’ tomes can only benefit exiles, by helping
them to learn more quickly in the advanced library, so any exiles
holding onto these valuable tomes should give them back to Libros!


Day 301, Year 537 of the Ascendancy

Today was quite an interesting day. It all started
when I went on a hunt to the Savanah with my clan mate Viper, and met a
man who had a nicer outfit than me.

Ashra

He calls himself “Ashra”, and he is a quiet sylvan
with dark skin, and an irritating laugh. And he has a better outfit
than me. His tunic and pants are the perfect deep blue, not too bright,
and not too dark, and his jet black shoes go perfectly with his shirt
and pants. It made my jaw drop when I first laid eyes upon it, and my
jaw still does drop on occaision when I gaze at that stunning outfit…
Anyway, we had a fine hunt in the Savanah, hunting Mahas, then hunting
for ore in the Gnome Mines(we found 2 pieces). Afterwards, we headed
for the northern fields, hearing that there was an unnatural ammount of
vermine there. There were.

Vermine!

There were all manner of vermine in the northern
fields; Giant Vermine, Large Vermine, and the common, household variety
of vermine were all present, and in great quantity. It was quite
difficult, and strange battle, with vermine swarming everywhere, biting
at the ankles, while exiles tried futily to clear them out with swords,
axes, and clubs. Finally, we were able to dispatch all the vermine, and
took home with us quite a few vermine furs. It was an interesting day
indeed.

Day 297, Year 537 of the Ascendancy

The Orga Camp has become more deadly in recent
times, and today was an excellent example of this. Sitting in town, I
heard some cries for help in the Orga Camp, via my sunstone, and
decided to help out. I quickly sprinted through the Tangle Wood, and
rounded the slight turn, which leads towards OC. There, I was met by an
enormous band of orga warriors.

Orga Warrios

I barely escaped with my life. I quickly fled
south to a hidden copse of trees, to recooperate. I then headed back
towards the Orga Camp, and met the foul orga by the entrance. After a
long and arduous battle, we defeated the orga, and rested up. Then we
took the battle to the Orga Camp itself. The inside of the Camp was
worse than the outside. Many Warlocks guarded the camp, throwing
lightning bolts, while larger orgas such as Zerks and Frenzies smashed
exiles into tiny pulp.

Orga Frenzy

Bit by bit, the orga army was depleted, and the
exiles took hold of Orga Camp. But this was only OC 1. There were more
fallen exiles to be rescued in OC 2. The inside of OC 2 was worse than
OC 1, and the task was made very difficult by back spawns or Orga
Warriors in OC 1. Finally, though, all the fallen were rescued, and we
turned to town contentedly. We did, however, comment amongst ourselves
on how powerful the orga were growing. The Orga Camp seems to grow more
dangerous with each passing day, and we have yet to venture forth into
OC 5 to reclaim our stolen catapult. We must hurry, before their forces
grow too powerful to repulse…

Day 296, Year 537 of the Ascendancy

Well Journal, today I made it to ELF’s monthly
clan meeting, in which we discussed how our plans for ship building
were coming. We now have all the necessary wood and silk(see day 269)
for the ship, and all we need now is a skillful builder to build a ship
for us. When the ship is complete, chosen members of our clan will sail
away on it, to an isle on which we hope to build our Sylvan Outpost.
While discussing the plans for our Outpost, the subject of the new
outpost being built by Usnar was brought up.

Strange Outpost

The oupost, it seems, is being built to protect
Puddleby from a new menace from the south. Why the builders thought to
build an outpost in such an obscure location was beyond us. It was
decided by the clan that wood and stones would be donated to Usnar, to
help a fellow sylvan out in his endeavors to build an outpost. And if a
single sylvan can build an outpost, surely so can we!

Day 274, Year 537 of the Ascendancy

Today I got to meet up with quite a few variety of
Trools. How it happened was something like this: a party of exiles
travelling through the South Forest happened to come across a band of
strange looking Trools, which turned out to be a full fledged army of
Trools headed towards Puddleby! What was strange about these Trools,
was that they were not all the usual greenish color, but bright orange
and pink as well! To top it all off, they were astoundingly powerful.
Soon, Puddleby sent out it’s own army of exiles to meet up with this
fould band of Trools. We quickly took the fight down to the Trool Town
itself, and soon the invaders were being invaded.

The Vol'Kin

The last Trools to remain standing were the
Vol’Kin. The Vol’Kin are fearsome magenta Trools, that really pack
quite a punch. A single hit from the Vol’Kin can leave an exile such as
myself fallen, even at full health! After some intense fighting against
some Vol’Kin, the Trool Town was finally taken. However, we did not
have much time to rejoice over our victory, for while we were attacking
the Trools to the south, the Darshak had set sail from the west. Now,
an army of Darshak Raiders and Scouts had landed on the western shores
of Puddleby, and making ready to invade our town.

Darshak Invasion

We quickly rushed from the Trool Town to meet the
foul pirates at the western gate. The Darshak were many, but the exiles
were finally able to overcome them. We then made our way to sea, where
awaited us three Darshak Warships. Battle on the ocean was fierce, and
the small boats of the exiles were beset by plankton, and the strong
currents of the sea. The Darshak were also aided by their new cannons,
which shot out scathing flames, or immense boulders.

Watch out Lundar!

The battle eventually drifted into the Ash Island
bay, where the fighting was long and bloody. Finally the Warships were
sunk into the ocean, one by one and the exiles could return to their
homes at last. However, upon the ocean awaited a final peril, a Culcan
with a large appetite. Many exiles were felled and left drifting before
this foul creature was put to and end. It was a long day indeed( For
more details on the Trool invasion, see Shrug’s Scrolls ).

Day 269, Year 537 of the Ascendancy

Today was the day of ELF’s monthly meeting, which
I missed as usual, but I did make it to the clan hunt. As yi may have
heard, ELF is currently constructing a ship in which we hope to sail to
an isle in which we may build our Sylvan Outpost. We stole the map from
the Darshak last month, and now we have begun to collect the propper
materials to build the ship. Today, we hunted in the Archane and
Arachnoid caverns to gather silk for our sails.

The method in which we collected the silk was
simple, we simply surround the target Arachnoid, and had one member of
our party spool the silk onto a wooden club. We got quite a lot of silk
from the Arahnoids this day, and it was great fun too, though there
were some dangerous momments in the Archane caverns. The most memorable
momment was when Fleming was wrapped up in silk by some grouchy
archane, and trasmorgified into a giant cocoon. We eventually unraveled
all the thread from Fleming, and went home with enough silk for our
sails. It will be quite a task sewing all that silk together to form
the sails, and many more materials still need to be gathered, but when
we have finished our task, it will all be worth it.

Day 265, Year 537 of the Ascendancy

Ever since the Bard’s Guild arrived on our isle of
Puddleby, I had been excited at the prospect of becomming a bard.
Though I was not the most skilled of musicians, I had learned to play
the flute quite well among the Loth’airen, and I would have very much
liked to see how my skills compared to those of my fellow exiles.
However, it seemed that I always missed the audition days, for the
duties of a mystic are long and arduous. So, you can imagine my
surprise and delight when I heard today that there were going to be
bard auditions. I requested Perkusi to add me to the list of
auditioners, and waited patiently for my turn to come.

Bard Auditioning

The first auditioner was Harg, followed by Solace
and Ishamael. Solace’s music blew me away, and dealt a powerful blow to
my self confidence. I began to doubt whether I should audition, or not.
Ishamael’s performance following Solace was just as good, if not
better. By the time my turn arrived, I was nervous as heck, but with
some words of encouragement from Perkusi, I managed to step onto the
podium. I was breathing so hard that I doubted I could play any
instrument, but I borrowed a Reed Flute from Trep, and played away. My
first song was “Spiderweb” followed by “To Sing a Song” and
“Boogieman”. I grew more confident with each tune, and before I knew
it, it was all over. I went back to my seat on the grass, and collapsed
in a nervous heap. The final player was Polygon, who was vying for the
position of full bard. His songs were simply marvelous, and after he
was done, all the bards went to their tower to judge the contestants.

After what seemed like hours, each of the
contestants were called to Hendrux’s hut, one by one. When my name was
called, I rushed to the hut, and stood nervously before the judges. The
all smiled warmly at me, and welcomed me as a new bard questor! I was
overjoyed, and jumped around in excitement. Afterwards, Polygon was
promoted to full bard, and showed off his new, golden sash. The only
one of us who did not make it, unfortunately, was Harg, whose short
melodies proved to be a bit too short for the judges. Now I am a bard
questor, scouring the lands for instrument parts that I may make my
first instrument. I am also working on some new pieces of music, and I
have just now finished an awesome piece of music that I like to call
“Romp”. It blows all my other music away. If any of yi see any bones or
reeds out there, let me know!

Day 262, Year 537 of the Ascendancy

It was a massacre today in the Orga Camp. Orga
Warlocks were everywhere, and exiles were falling left and right… but
I am getting ahead of myself. Today, as I stepped out of the library, I
heard a cry for help in the Orga Camp. It seemed that a party of exiles
had managed to get wiped out in OC 2, and now the few remaining
survivors were pleading for help. I rushed through the woods straight
away towards the Orga Camp. When I reached the camp, there were all
manner of exiles who had come to rescue the lost party.

Vigilant Exiles

We all waited there for a few minutes, waiting for
more exiles to arrive. Then we began to pour into OC 2. At first, the
rescue went awry. All the exiles that set foot into OC 2 were instantly
beseiged by lightning bolts from all directions. Even I accidentally
slipped into OC 2, and was instantly toasted. Gradually, however, we
exiles grew smarter, and sent in only the most strongest of exiles. One
by one, the fallen were chained out of OC 2, into OC 1, where a pool of
healers awaited to heal them. Soon, most of us were up, and only a few
exiles remained fallen in OC 2. This was when our party began to grow
cocky. With all the raised exiles, it was decided, against Tarf’s
wishes, that they would all storm OC 2 in one swift raid. Tarf, who had
departed twice from OC 2 already, and single handedly chained out
countless exiles, was enraged. Tarf left Orga Camp in a huff, to let
exiles fall on their own account. And fall they did. One by one, the
raiding party was hit by lightning, and decimated. Hours of work were
ruined in just a few minutes. Eventually though, most of the exiles
were again dragged out of OC 2 to be healed, but many ended up
departing. So let this be a lesson to all who take the Orga Camp
lightly.


Day 237, Year 537 of the Ascendancy

Well, the 124th Chaos Storm has come, and gone,
and I have to say that I have not seen much that is new. The Snaggy
Wood continues to be the most popular hunting ground for exiles, though
it seems that the orga are getting poorer and poorer from the constant
exile invasions. Orga Berzerks hardly carry any coins at all now, and
Furies only yield about one or two coins. Still, the Snaggle Wood is
constantly hunted, though more and more exiles are opting to try Orga
Camp 2 and beyond in hopes of finding our missing catapult. So far,
however, the vigilant Orga Warlocks have kept all exiles out of OC 4,
but one of these days we might just break through…

Some Unruly Zerks

Day 183, Year 537 of the Ascendancy

Oof! Already it is the 3rd day of Summer, and my
Journal entries have grown fewer and fewer. What with my studies, and
training to become a Mystic, I have hardly the time to have adventures,
or to write them down here. Much has been happening in the past few
days: ELF steals a map of the Lok Gro’ton Island chain from the
Darshak, and a Phoenix burns down several of Puddleby’s guard towers…
As for me, I have mostly been hunting in the Snaggle Wood. In fact, the
Snaggle Wood is the place to be the place to be, nowadays, for exiles
who want experience and money.

The Snaggle Wood

In recent times, it is not unheard of to find
hunting parties that have been hunting and camping out in the Snaggle
Wood for several days! The main reason for this is that the Snaggle
Wood is inhabited by dangerous orga, such as the Orga Fury and Orga
Berzerk, yet is not quite so dangerous as the Orga Camp, which is
filled with lightning throwing Warlocks. The Furies and Zerks leave
hefty chests of money, which doesn’t hurt either. Anyway, it would be
pretty difficult to mention any details of these hunts, for there are
many names, parties, rescues, and adventures, which only the Sun will
know… suffice it to say that the Snaggle Wood has been very
profitable =)