Open Sesaprue!
Posted on June 7, 2001 in UncategorizedDay 87, Year 542 of the Ascendancy
As yi know, there has been some Drake activity associated with Devil’s
Island as of late, and today I decided to re-visit the Devilish Isle.
However, I first needed a pathfinder to open the extremely complex path
that is the entrance to the McBolie Cavern system. As it turned out
though, all the pfs were too busy helping out with the rescues on ‘Noth
and in the Arachnoid Caverns. So, I decided to take matters into my own
hands, and attempted to open the path myself. To my surprise, it
opened. I quickly called upon the aid of Tonle, Prue, and Damayanti,
and headed into the tunnels. However, fate seemed to be against me. The
rescue on ‘Noth was going horribly wrong, and I was called away several
times to let people in. We also got lost a few times in the tunnels,
even though I had a map before me. Finally though, we made it to the
exit path of the McBolie Caverns. The path would not open.
No matter the ammount of head banging on the part
of the two skilled pathfinders present(myself and Prue), the path would
not budge. We tried everything; begging, prayers, magic words, threats,
but to no avail. I even called upon all of my Mystic Powers, but the
path didn’t budge. Tonle played some invigorating music, but that only
caused an earthquake. Finally, we gave up, and I called upon the aid of
another pathfinder, Sagramor. However, as we awaited for the
pathfinder’s arrival, a Lava Walker paid us a visit. Tonle was able to
evade the potent being of fire, but the rest of us were burnt to a
crisp. Damayanti departed, but Prue and I were rescued and chained out
by Sagramor, and rescued from the brink of death by Koric. F’nom
f’nord. Somtimes life sucks.